About

Game Development student at Södertörn University with a lifelong passion for games, driven by a curiosity for how story, systems, and emotion come together to create memorable experiences.
I work well in teams, communicate clearly, and bring a calm, solutions-focused mindset shaped by collaborative projects and my background as an assistant engineer. My lifelong passion for games drives me to create thoughtful, polished work built with care.

CV
My CV
Email
Email me
LinkedIn
LinkedIn

Project

Murmurs of the Mist

MURMURS OF THE MIST

This Unity project was developed as a final-semester collaboration with a multidisciplinary team of developers and artists.
My contributions spanned level design, narrative, sound and voice-over integration, lighting, and VFX. I was fully responsible for the conception, design, and implementation of the game’s core chase sequence.
The game is live on STEAM

Systems